Topic: launch

  • launch

    Launching: The Scots College Old Boys' Union

    Fabian McDonald | 20 March 2018

    At the IC we like to pride ourselves on being good “brand guardians”: we want clients to know that they can trust us with an engaging and beautiful design of their website and maintain consistency with their existing visual identity, one that has sometimes been more than a hundred years in the making.

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  • GLAMkit, launch

    Just Launched: The 21st Biennale of Sydney

    Dr Alastair Weakley | 16 March 2018

    With some delight we’d like to announce the launch of the new website for the 21st Biennale of Sydney. The project has been a creative collaboration between The IC and renowned, Seattle-based, design practice Civilization.

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  • launch

    Just Launched: My Saving Grace

    Fabian McDonald | 7 November 2017

    Every so often we  are privileged enough to work on a project that really makes us stop and reflect. And so it was with My Saving Grace, a website exploring the link between animal abuse and domestic violence.

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  • launch

    Launching: Tarnanthi

    Dr Timothy Mansfield | 27 September 2017

    TARNANTHI returns in 2017, presenting the art of Australia’s oldest living culture on an unprecedented scale. A platform for artists from across the country to share important stories, TARNANTHI sheds new light on contemporary Aboriginal and Torres Strait Islander art.

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  • launch

    Launching: Sydney Craft Week

    Dr Timothy Mansfield | 20 September 2017

    … Sydney Craft Week is a ten-day festival celebrating the beauty of the handmade and the pleasure of making, bringing together Sydney’s contemporary craft community in a city-wide festival for the very first time.
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  • launch

    Syrinscape

    Dr Greg Turner | 12 October 2015

    Benjamin Loomes is a man who makes his living from sound. He’s a classically-trained musician, composer, sound designer, and on top of that has a huge passion for role-playing games like Dungeons & Dragons and Pathfinder. Given his diverse background, Ben saw a need for sound design for role-playing games. He reasoned that people wouldn’t watch a movie without sound effects or music, or play a video game on mute, so why would they play role-playing games without sound?

    The seed was planted for Syrinscape, a sound player app that provides ambient background sounds and music to table-top, role-playing games.

    Benjamin and his team wanted an app that would deliver exceptional sound quality seamlessly across platforms like tablet, mobile, and desktop. The app would create ambience by playing SoundSets, chosen in advance of game play by the Game Master. SoundSets are curated groups of four to five original music pieces and up to 200 sound effects, intended to enhance a specific scene or encounter, like battling a dragon or entering a medieval town. The app should be unobtrusive, so the controls had to be simple and easy to click during a game, and it would generate new combinations of sounds and music constantly, stopping only when the Game Master made a change.

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